Patch Notes 02/10/2024

02 Oct 202402-10-20248 changesView original on forum →

Structured changes

System (8)

  • NewBack Door in Butcher's Pass

    The Back Door in Butcher's Pass is now open during Fortress sieges.

  • BehaviourDefense lock and repair of doors

    Doors will no longer heal from 0% instantly to 100% with a single supply box.

  • BehaviourFortress lords

    Fortress lords damage now scales with attackers. Baseline is around 50% of what it was and then increases with % of max attackers.

    ?50

  • BehaviourFortress lords AOE abilities

    Fortress lords AOE abilities have been changed to now ignore global AOE cap and instead hit up to 72 targets.

    ?72

  • BehaviourKeep doors defense reward

    If doors (both inner and outer) are (during safe time) healed to 100%, this will trigger the defense reward.

  • BehaviourKeep doors healing

    Now, if a keep is 'safe status' each box will heal X amount more(100% for supplies returned to keep + 100% for each BO held) than the normal amount.

  • BehaviourNew doors spawn

    If a door is dead when supplies are returned during safe status it will spawn new doors at a low 10% (to then be healed by the increased amount for subsequent boxes).

    ?10

  • BehaviourSupply Boxes

    Supply Boxes turned into the keep now grant Double Renown from those turned into the Warcamp.