Patch Notes 07/08/25

07 Aug 202507-08-202535 changes · 1 linked to canonical entitiesView original on forum →

Structured changes

Abilities (8)

  • BuffArhalienunlinked

    Buff to heal SM

    ?80

  • BuffBlackcrowunlinked

    Buff to heal BG

    ?70

  • FixMagus Darkpromise 2pc Bonusunlinked

    Magus Darkpromise 2pc Bonus has been fixed to be Intelligence instead of initiative.

    initiativeIntelligence

  • BehaviourSeraxes' & Spirit of Seraxes' Cleaveunlinked

    Reduced the damage of Seraxes' & Spirit of Seraxes' Cleave

  • BuffShaheenaunlinked

    Buff to heal AM

    ?80

  • FixTank Blissful Darkpromise Bonusunlinked

    The Tank Blissful Darkpromise Bonus has been fixed and should now apply properly.

  • FixWarrior Priest Darkpromise shieldunlinked

    The Warrior Priest and DoK Darkpromise shields were missing their 8% strikethrough bonus. These have all been added.

    ?8

  • BuffWilderaunlinked

    Buff to heal ZL

    ?70

Items (11)

  • NewBroken Darkpromise Gearunlinked

    You can acquire a piece of 'Broken' Darkpromise gear via bosses. Trade this into the proper vendor (one vendor per set) to instantly get the piece you want.

  • NewDarkpromise Armorunlinked

    Players can earn the new Darkpromise Armor sets within the Lost Vale Dungeon.

  • NewDarkpromise Armor Setsunlinked

    There are three sets per class to choose from, featuring a Main Spec, Off Spec, and a third 'Hybird' spec that usually applies a unique group focused buff.

  • BehaviourLost Vale scrollsunlinked

    Lost Vale scrolls now stack up to x40.

    ?40

  • NewNew Backpiecesunlinked

    24 new original backpieces, seen in the trailer for the first time ever, have been added to the game!

  • NewNew Ringsunlinked

    New Rings, inspired by the Twilight's Tide Annulus rings, can now be earned within the Dungeon.

  • NewNew Weaponsunlinked

    New Weapons have also arrived with the Dungeon, and can be earned by completing three full runs of the Dungeon and beginning the short quest given as an Influence Reward.

  • BehaviourPegasus and Dark Pegasus Mount dropsunlinked

    Lost Vale's rare Pegasus and Dark Pegasus Mount drops no longer have a Renown requirement

  • Pure Fragment Box drops in Lost Vale can now be properly opened.

  • FixSorc's Darkpromise Sashunlinked

    Spotted an issue with the Sorc's Darkpromise Sash requiring Broken Gloves to exchange. The vendor's strange desire for more gloves has been fixed.

  • FixVale Ore and Gemstonesunlinked

    The Vale Ore and Gemstones were showing a Race restriction upon dropping. This has been fixed.

System (16)

  • BehaviourButcher Gutbeater

    Butcher Gutbeater's health has been very slightly increased

    ?very slightly increased

  • FixDungeon bosses

    Fixed a bug allowing Dungeon bosses to drop two pieces of the same gear for a single class. Now a boss can only drop two of the same piece if there are two or more of that class within the Dungeon.

  • FixKurnous fight

    Fixed a new Lua error with the Kurnous fight in Hunter's Vale.

  • NewLost Vale Dungeon

    The Lost Vale Dungeon has arrived! The Return of Reckoning team is proud to unveil of one of our favorite Dungeons from the Live server, now restored, enhanced, and improved with new features and content never before seen in the original game.

  • FixLost Vale exit

    Order's Lost Vale exit now works normally, as Isha always intended.

  • BehaviourLost Vale scripts

    Completed all optimizations of Lost Vale scripts. (There should be no server lag at all coming from LV instances.)

  • BehaviourLost Vale secret boss

    A secret boss within Lost Vale has been rebalanced, and a new item has been added to its drops.

  • FixLost Vale wall skip area

    Professional Mountain Goat players discovered another Lost Vale wall skip area. This has been fixed.

  • BehaviourLost Vale's Darkpromise Beast fight

    Made some adjustments to Lost Vale's Darkpromise Beast fight that should reduce the chance of the server accidentally telling the boss to spawn a second Infectious Poison if the first is still active.

  • NewNew Boss Mechanics

    We've restored many of Mythic's original mechanics for these bosses, and added new mechanics to many fights to make them more fun.

  • FixSigmar's Crypts

    We built in a special hotfix for Sigmar's Crypts to ensure that players always get credit when killing the last boss. The bug preventing quest credit should now be squashed.

  • BehaviourSpirit of Rhudain

    Reduced Spirit of Rhudain's add spawns slightly

  • BehaviourSyndestra

    Reduced Syndestra's HP slightly

  • FixT1 areas

    Added a code fix to stop error spam in T1 areas, like the Nordland Warcamp.

  • Fixbarrier

    Fixed an issue with the barrier not disappearing after the puzzle in the right wing.

  • Behaviourfinal boss of Lost Vale

    Updated the final boss of Lost Vale's knock-up so that it no longer triggers when they're under 7% HP (this should fix issues with the boss not being lootable when defeated)