Patch Notes 22/08/2024
Structured changes
Abilities (4)
- BehaviourDraw Bloodunlinked
The intended functionality was for Draw Blood to have crit chance increase only, not crit damage.
- FixMerciless Soldierunlinked
Merciless Soldier being 'fixed' to apply to non-direct damage.
- FixMerciless Soldierunlinked
There is a bugfix, ticket 23148, mentioning Merciless Soldier being 'fixed' to apply to non-direct damage.
- BehaviourSwift Strikesunlinked
The intended functionality was for Swift Strikes to have crit chance increase only, not crit damage.
System (10)
- NewEnemy Lord Buffs
Friendly Lord at 20% HP Or less: Enemy Lord Incoming Damage Reduced by 50%, Outgoing increased by 50%.
? → 50
- NewEnemy Lord Buffs
Friendly Lord at 40% HP: Enemy Lord Incoming Damage Reduced by 50%, Outgoing Damage increased by 25%.
? → 25
- NewEnemy Lord Buffs
If the Friendly Lord falls below specific HP thresholds, the enemy Fort Lord will gradually gain more powerful buffs.
- NewEnemy Lord Incoming Damage Reduction
Friendly Lord at 60% HP: Enemy Lord Incoming Damage Reduced by 50%.
? → 50
- NewEnemy Lord Incoming Damage Reduction
Friendly Lord at 80% HP: Enemy Lord Incoming Damage Reduced by 25%.
? → 25
- BehaviourFort Lord
Fort lord HP now scales with attacker population. At 168 attackers it remains the same as before, and with fewer attacks will scale down to 50% of the current max.
- NewFort Lord
Fort lords now have hostile auras that increase aggro generation by 50% for players of their hated race.
- NewFortress Lords
All Fortress Lords now have actual mechanics again, which will force attackers to do more than simply hit a lord in the face, and will give defenders more options to fight back and protect their fortress.
- NewFriendly Lord NPC
At 90% HP, the attacking realm spawns a friendly Lord NPC in the Lord Room that will stop the enemy Lord from gaining bonus powers.
- NewKeg/Banner
Each Lord will spawn a Keg (Dwarf) or Banner (Greenskin) on the lower floor of the fort. While this object is alive, the boss cannot be damaged, so attackers must take - and hold - the bottom floor to destroy the object.
Other (1)
- FixMerciless Soldier
Merciless Soldier being 'fixed' to apply to non-direct damage.