A Hard Nut to Crack
So dat wuzn’t yer best idea git. Dem stunties ran all abouts causin’ trouble here and in Da Deeps. Grottnik wuz mighty mad. Sed wen ‘e finds da git dat let dem stunties goes ‘e’s gunna break dere nose. Anywayz, wut wuz a bad idea doesn’t mean it can’t be a gud idea cuz I’s got a new idea. Dis ‘uns a gud idea! Dem stunties dat ran away got caught and is now fer sale in da Hagglin’ Hauz. Grottnik sed he didn’t want dem stunties anymore. So we’z gunna buy a stunty wif da last shinies we’z got. We’z tried to lob everyfing at dat door to open it, everyfing eksept a stunty! Meybe dat’s da key!
Your |r intellect isn’t sure how to process Engit’s logic. Perhaps this is Mork’s plan. Go to the Hagglin’ Hauz and use Engit’s shinies to buy a dwarf slave who will be lobbed at the gate in an effort to open it.
Rewards
Choice (pick 1)
- Morkfist's Medal of the MarksmanJewellery
- Morkfist's Medal of AccuracyJewellery
- Morkfist's Medal of the CasterJewellery
- Morkfist's Medal of InsightJewellery
- Morkfist's Medal of DisciplineJewellery
- Morkfist's Medal of the HealerJewellery
- Morkfist's Medal of BrawnJewellery
- Morkfist's Medal of the FighterJewellery
- Morkfist's Medal of BrutalityJewellery
- Morkfist's Medal of ExecutionJewellery
- Morkfist's Medal of the SurvivalistJewellery
- Morkfist's Medal of VolitionJewellery
NPCs
Started by
Turned in to
Community
Community verification and discussion are coming in Phase 3. Found incorrect data? Report an issue →