Dat Masta Mixa's a Threat
Group
Level 32–40·RR 0–255·done repeatable
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only
Oi! One o' our gits jus' came runnin' out o' da depths o' dis 'ere cave, and he was talkin' crazy. He says dat there's some crazy git named Masta Mixa dat is whippin' up somfink wot'll get every Bloody Sun kilt. Now, I don't know wot it is, 'cause I'm no Shaman, but I do know dat he can't be mixin' nuffink if we kill 'im first! So, dat's what youse goin' ta do!
Search for the chamber of Masta Mixa at the end of the Alchemy Lab. Enter the chamber and kill the Masta Mixa. Return to Gorbaz Tuffchoppa at the top of Gunbad Tunnels when done.
Rewards
XP
18,228
Gold
0.00g
NPCs
Started by
No NPC recorded.
Turned in to
No NPC recorded.
Community
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