Horns of a Dilemma

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Level 2440·RR 0255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only

Magic? No. Our answer lies not with magic. The horns showed no reaction to the magically enhanced solution. These beasts must harbor some level of resistance to magic in addition to being stronger and more vicious than their average counterparts. Indeed, all signs point to these properties being no natural adaptations but the result of being aligned with a specific dark god, who venerates killing above all other things. I will not name him. To name a thing is to grant it power. But if my suspicions are correct, a dark power is massing in High Pass, and Ernst and our soldiers must be warned!

Return to High Pass and deliver the disappointing news to Ernst Kastner in the Bitter Woods.

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