Dark Tidings
Travel
Level 32–40·RR 0–255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only
This is disturbing news that you bring. The Rituals you named were put in place upon the Isle of the Dead, and they reinforce the Vortex that maintains the balance of the Winds of Magic throughout the world. If these maddened spirits have spoken of these things, then it can only mean that the Rituals upon the Isle of the Dead are threatened. Go back to Mirel Stormsight at once, and let her know of this. She will know who to speak to next.
Return to Mirel Stormsight in the Shining Guard camp at Haleril's Resolve, and tell her of Halik's fears.
Rewards
XP
6,120
Gold
0.00g
Choice (pick 1)
- Harbinger GreathelmHelm
- Harbinger War ShroudHelm
- Harbinger SkullcapHelm
- Harbinger HardhatHelm
- Harbinger HatHelm
- Harbinger CasqueHelm
- Harbinger GrilleHelm
- Harbinger HelmHelm
- Harbinger TaenHelm
- Harbinger MaskhelmHelm
- Harbinger SteelhelmHelm
- Harbinger CircletHelm
- Spirit GreathelmHelm
- Spirit War ShroudHelm
- Spirit SkullcapHelm
- Spirit HardhatHelm
- Spirit HatHelm
- Spirit CasqueHelm
- Spirit GrilleHelm
- Spirit HelmHelm
- Spirit TaenHelm
- Spirit MaskhelmHelm
- Spirit SteelhelmHelm
- Spirit CircletHelm
NPCs
Started by
Turned in to
Community
Community verification and discussion are coming in Phase 3. Found incorrect data? Report an issue →