Setting the Trap
Level 12–40·RR 0–255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only
That seer fella says the Empire Army is comin', and I ain't going back! I may just be a nothin', but even I know how to set a trap. And that's just what we're going to do! There's some folks what wasn't brave enough to pledge themselves to the Raven Host like me. They's holed up near that shrine of Sigmar. Lambs for the slaughter. With all their talk of 'mercy,' the screams of the dyin' should draw Empire soldiers like cubs to honey!
Locate the Ostland Wayshrine within Ulric's Pass and kill Felde Refugees until the regimental scouts take notice. Kill them all and report back to Aurel Hoch in Felde.
Rewards
XP
4,650
Gold
0.00g
NPCs
Started by
Turned in to
Community
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