Horns of a Dilemma

Level 2440·RR 0255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only

The beastmen here in High Pass are different from the others we have faced; more savagely violent, and wholly consumed by rage. Strangely enough, no reports of shaman have come in, leading me to believe they've forsworn magic altogether in favor of battlefrenzy. My colleagues at the Gold College believe there may be a way of working our magics into a more deadly weapon against these twisted creatures, but require samples upon which they may perform their tests.

Penetrate Deathmire and slaughter those that call themselves part of the Grizly Herd. That is the only way to recover the raging horns Ernst Kastner requires. Return the horns to him back at the Empire encampment in the Bitter Woods.

Rewards

XP
5,442
Gold
0.00g

No item rewards.

NPCs

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