Greystone's Master

RvR
Level 1640·RR 0255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only

I can see it in your eyes, |n. You believe that I know little of the arts of war. Your foolish assumption could not be further from the truth! I know quite well the precepts of strategy and tactics. Take the Ruins of Greystone Keep as my example. Those ruins, perched on a treacherous bluff littered with rocks, are still worth fighting over. Any battle to claim them will be fruitless until a serious effort is made to overwhelm the forces of the enemy trying to claim it as their own. The fight ahead will be difficult, but I am confident that you can prevail and claim the Ruins for the Empire.

Scout the Ruins of Greystone Keep in Raven's End Wood for any sign of the enemy. Return to Master Finch at Blackbramble Hollow when done.

Rewards

XP
3,330
Gold
0.04g

Always given

NPCs

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