Breaking Their Spirits

Level 2040·RR 0255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only

The forest of Avelorn is rife with stubborn beasts, who continue to fight against their rightful rulers. If we are to subdue the land, we must first break its spirit. These creatures of glen and sky call the forest their home and it is in this place that their worthless lives will end. A clearing lies nearby, inside this clearing are capstones of great power. These mystical creatures draw strength from the stones. If we are to place all of Avelorn under our thumb, they must be destroyed. All creatures, on two legs or four, will learn to bow their heads in submission to the banner of House Uthorin, or they will be wiped from existence.

From Burnwood travel northeast and scour Fernsong for creatures that cannot be broken to Dark Elf rule. Destroy the Wrathglade Capstones and any forest spirits that stand in your way. Return to Loek Ordin at Burnwood in Fernsong when done.

Rewards

XP
4,492
Gold
0.00g

No item rewards.

NPCs

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