Gulf Piracy - Naval Supremacy
GroupRvR
Level 1–40·RR 0–255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only
I must say, we merchants of Sartosa, aye that is what we are, have a deep respect of the dwarfs and their ironclads. If there's one vessel you don't want to find yourself facing out in the high seas, it's an ironclad. Small problem for you and your allies... the greenskins seem to have swarmed a lone ironclad and stilled its sails, if you know what I mean.
Join the Ironclad scenario and win it. Return to Paymaster Vincente van Dough at the Altdorf Docks when done. NOTE: Taking this quest will prevent you from taking "Gulf Piracy - Paid in Blood" or "Gulf Piracy - Breach the Gate"
Rewards
XP
5,000
Gold
0.00g
No item rewards.
NPCs
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