A Lesson on Lockouts^Destro
Level 17–40·RR 0–255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only
The letter reads: "You're fighting for the big prizes now, |n. Earning Renown in Tier 2+ RvR will lock you to a faction, preventing Renown, XP, and Influence gain should you swap to a character on the enemy side. This lasts for one hour from the time of the last Renown gained. If you're smart enough to read this letter, find me at the Ostland warcamp for more details. I'll even throw in some gold for your trip."
Speak to Egil Eagletongue in the Ostland Warcamp for info on how the RvR Lockout System works, and two gold.
Rewards
XP
2,500
Gold
2.00g
No item rewards.
NPCs
Started by
No NPC recorded.
Turned in to
Community
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