More Firepower

Level 140·RR 0255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only

I’ve got sixteen forges to fuel across Karaz-a-Karak. Each and every one thinks theirs is the most important for the survival of the Hold. We’re doin’ what we can down ‘ere but nature gave dwarfs only two hands. What we need is more hands! I can see ye didn’t come to offer yer hand at the pickaxe, so the best ye could do is try to press some idle dwarfs into service. I hear the trains aren’t runnin’ on time, maybe some o’ those lads and lasses from the Grand Station could help out here in between rail shipments? Not in the mines of course, don’t want to get in a fight with Noriksson. Coal lift operators and loaders perhaps?

You’ve been tasked to send some idle Railhands to work in the Mine Junction at the coal lifts. The current coal loaders will then be freed up to work in the mines and will have to be outfitted properly. Return to Shift-Master Nurreg Flinteye when done.

Rewards

XP
1,648
Gold
0.51g

No item rewards.

NPCs

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