Defendin’ the Deeps

Level 1040·RR 0255
Iron Breaker, Slayer, Rune Priest, Engineer, Black Orc, Choppa, Shaman, Squig Herder, Witch Hunter, Knight Of The Blazing Sun, Bright Wizard, Warrior Priest, Chosen, Marauder, Zealot, Magus, Sword Master, Shadow Warrior, White Lion, Archmage, Black Guard, Witch Elf, Disciple Of Khaine, SorcererDwarf, Orc, Goblin, High Elf, Dark Elf, Empire, Chaos only

Well if yer here then I might as well make use of ye… though I doubt ye wish to be a courier. Right then, to work. For the defenders of Grungni’s Citadel to hold out as bloody long as possible we need a few basic provisions - ale and food being first and foremost. After that some black powder and cannonshot wouldn’t hurt. If the runesmiths want to send us a few spare armor bits and axes then all the better.

Quartermaster Ironbraid has given you the uncomfortable task with speaking to the various guild masters of Karaz-a-Karak to get more supplies for Grungni’s Citadel. With the Bloody Sun Boyz approaching over-land, you’ll no doubt be hard-pressed to divert resources to the Middle Deeps.

Rewards

XP
3,368
Gold
0.69g

No item rewards.

NPCs

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